> For the complete documentation index, see [llms.txt](https://whitepaper.gfal.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://whitepaper.gfal.com/usdgfal-utility-token/usdgfal-uses-and-benefits/usdgfal-use-for-players.md).

# $GFAL use for Players

### $GFAL will serve as a **cross-currency** in all [Games](/information-about-games-for-a-living/solution/games.md) developed with the [Network](/information-about-games-for-a-living/solution/platform.md)&#x20;

#### Uses and benefits of $GFAL in [Elemental Raiders](/information-about-games-for-a-living/solution/games/elemental-raiders.md), but applicable to all [Games](/information-about-games-for-a-living/solution/games.md):

* **Purchases**: All in-game purchases made from the GFAL Marketplace are made with $GFAL.&#x20;
* **Mint & Upgrade**: Players can mint their digital collectibles and upgrade them using $GFAL.&#x20;
* **Marketplace**: Players will be able to buy in-game digital collectibles and currencies from other users with $GFAL.&#x20;

#### Additional possible use cases in other [Games](/information-about-games-for-a-living/solution/games.md):

* Access to exclusive adventures/quests
* Access to PvP tournaments
* Actions to create or combine digital collectibles
* Speed up routine processes
* Increase the activity limit (e.g. number of daily games)

The exclusive actions/features will be defined by the developer of each game together with **Games for a Living**.&#x20;
